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Gun Run        
814 time(s) played, you are the 815th player (play in full screen)

Game Info:


Try to run as far as you can, destroying the numerous mechanized dragons, in this high action side scroller.

Bookmark:


 
Gun Run Flash Specs
Compressed : true
Flash Version : 7
Size : 4261069
Frames : 64 frame
Fps : 24.0 Frames/s
Game Categories
  Sport Flash Games
  Puzzle Flash Games
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User comments: (submit your comments and win $89.5 Game Pack) Add your comment:
Great game, very fun


Ozzy Osbourne Rockz 09 December 2007, 04:05:22
 
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Flash Game Secret Code, Secret Key, Easter Egg, Cheats, all puzzled in below codes
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animation dead root data game levelfactor score player force impact Trash script clank Math random ceil sound play objects types burst height stats killed gotcha animation dead this ready root data game levelfactor score stop player force impact Trash script clank Math random ceil sound play burst height stats killed gotcha animation dead root data game levelfactor score player force height Trash script clank Math random ceil sound play burst stats killed gotcha animation dead root data game levelfactor score player force visible Math random script clank ceil sound play height Trash objects types burst stats killed gotcha animation dead root data game levelfactor score player force height Trash script clank Math random ceil sound play burst stats killed gotcha animation dead root data game levelfactor score bombs timer player force height Trash script clank Math random ceil sound play objects types burst stats killed gotcha animation dead root data game levelfactor score bombs timer player force height Trash script clank Math random ceil sound play burst stats killed gotcha animation dead root data game levelfactor score player force stats killed burst sound play gotcha animation dead score root data game levelfactor Explosion script explode sound play stats killed gotcha Enemies uvhu aetw oixb udqx rlfj vwic ytdz plga Fazt Ggwf ufai plcp Bgvo dlda Pcjn plkk Rush Rage Tpje hbng Lsuu Tnky Pfnh Gudw Hggi xtmo koydpq Gglkt Opph Eutn Gaue fzsk Zdof ecbl Vnuq Hxjb bzkd jldd Uaar rqzcj vfffff Gztq ubli Dzeq ljkr Nndg Nmff Bers Tnry Flip iphev Emwfv zffv fffh Vffffe Hkkc Tffo Lacn Tkdm llbl fffu qedgr eejg Kwdm ffff echg Mttw Ispz fffsc hkrw Okam Vbyg nodx smsu Snozy Tipl sqrq cypx Lljd nufd Rhxg xrbi pscu bzca rffgq ffffr jije mcbl zkoq cptc Zdch Ndbtn fyjt ioaz Urje klyj ccvv Qgtk btrb Etig ddhw Xkpl tyte vgufi mqoa Wfvjz dbgj Jmlf hagfpg zvad Wpvv Ydbr bppc pqaz Xeed Lhqt Tfoc ditv Csnd jlsa Hfco Fdzqe qvcq Plap Mjdeh Gdjck Dzsa zrrz Arbi bbnue Qmrx Llci Onad Icfr 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ifdc jgaw ldjo ykdl aajl Bzon Orsi Lacnl tekn Gzff Zuzf xner Rzfg Iahl Eaaj Ztcc Yfye lwgb dmve Objw Nkdh Tjgf Tmkm qelg Apau Agfg dblj ibkl Zdgv wodn Sawf Yejl qklg uxhw Iifkd Vtts qajg Rnxjr Ugjg Jmzyd Scgl Qejl Ugdg Jqghl Bwzk uibg dflm zdds qcjg Uchg Qihl Rgsu xleiwd iedn qghl Ocwn Utzn ejvl Dfhiw hfhd qxrs Rjth Dirvdp Mgng Aahl Jimd dpyd acbl egfl Maiy Wadz iapt mchg Mehg Lqga emdi Doub Itdy ollqg Vkpt Xmrh Ktmv Qcdl Hbli Rfffe Sddm Dojh Lqcng Egjg Dddg Prxy Yefuj fegud Aeil acjl Qihl hnvb ncva Kiep Jgff szjaz Ckjy mgbg Cjff Waql uexv Jbww Nyoi Maahg Agfl Sfww ighl mgfl Eghl Kyuii Rjdf Eeqb Crka Yefg aadl Zwmp ekdl Rcbi Akdl qefl Dmgn echl gkht Uill fzsw Uibl Vvurz enkp emyk Empn Ospl tieq wksd acdg wree Rffo Jmgf Mmci Mchg Jeih acfg yyxr hmgh Dqqjj haab Wybj ycbg jias gcqt Qifg aefl Hdrl iebl Uipg rpanl Qdfg Fsmcg llnl mhjw lnmm yidl Jcln jkyb Acbg Igdl Jfvm bgtwq Umnxe Setl Jtqv Mirj Bdmy Ygdl Njek Fgqgv rjphp upwv Pkleh Jtsq zige Xyzd Hvrqu mmte nsuw qcrx Efqml fiyg Ojma heul etvo Pkwa njlv Iwkj tgvd Gezh Tkub Bace lufd Opjw tskv Ibyt Oeryi Xxjv Hckd Xjuw Nmag uojt uebh qeej kngwv Wuij leim Camf yacx lmdv seni xapn Rihk Iopr pbaz Music Settings global screen Object width height quality objects types frequency mindist enemies level scape frequence height elements guns damage Array maxlevel settings sound jump movefront moveback levelcount music root normal rage Rage Sound stop Music start length Math floor String name Menu Init Help Score About settings music this settings quality this settings sound this Init root quality settings quality script data graphic mask sound visible collect Sound powerup explode levelup burst clank clank clank play start screen width height game Object score total stop pause frequency objcount enemies stats killed bullets distance hits level levelfactor togo powerups points life player xspeed yspeed jump force impact maxlife invincible rage Math floor enedist objects objdist eledist scape height random frequence background backscape Player particles effects staticfx xscale yscale count name root script data enemies length player graphic effects count Spitfire Math atan Bullet rotation alpha sqrt floor height dead animation level impact root type temp Guns rage game stats hits scape clear backscape background linear screen width Color particles objects Music Rage stop visible Flash scroll shift Object frequence random height splice xspeed yspeed rotate enedist mindist frequency objdist ffff name angle name angle amount root script graphic particles count Message animation text screen width Math random ceil data game level powerups guns maxlevel objects types objdist Array type push effects staticfx Particles Trash Bullet xspeed round yspeed rotate rotation enemies player height gotcha dead bombs timer ready Jump Land Turret length stats Enemies floor enedist text type type type name name name amount type xspeed yspeed root script data game pause stop player rage graphic Guns rotation sound play stats bullets effects count Spitfire Math Bullet alpha impact enemies sort sqrt floor life visible Update background xspeed invincible settings moveback screen width movefront jump yspeed animation Jump Fall Fall ymouse xmouse atan random scroll distance Lifebar togo Score text score powerups level Gunlevel levelcount levelfactor reached level levelup points maxlife extra life force guns damage level root data game stop graphic visible root script graphic mask quality dtxscore txdistance txtotal txacc txacc counter delay root data submit Object done total score game distance stats Math round killed enemies bullets hits this txtotal text txscore txdistance txacc txacc count amount amount delay score Math round total distance collect root sound play data game submit done txtotal text txscore txdistance txacc txacc root counter done Submit Submit root sound txscore text data game total txscore enter Name txname name txname text enter Name dumbass stop kidding last chance toodumbtoentername 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