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Arcade Lines        
135 time(s) played, you are the 136th player (play in full screen)

Game Info:


Stop the board from filling up by forming rows of 5 or more pieces of the same color.

Bookmark:


 
Arcade Lines Flash Specs
Compressed : true
Flash Version : 6
Size : 340733
Frames : 4 frame
Fps : 24.0 Frames/s
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Flash Game Secret Code, Secret Key, Easter Egg, Cheats, all puzzled in below codes
hide show show Select component parent shadow shadow darkshadow darkshadow highlight highlight highlight highlight highlight highlight shadow darkshadow component parent background background background component parent background background component parent background background component parent check check component parent check check check frame frame press states sans align left font face sans size color font Symbol Symbol oaob srsr pzpz fzfz fjfh fzfz krkr pnpn sbsb zjzj zqzr hide show show Select score this enabled component parent background disabled component visible qtrq copy bool Sound start blank game object game bool bool page hide show string line lobstersoft alines data root bool first flush true Array lobstersoft lobstersoft devlabs protocol substr http string length index invalidsite messages string search string replace string found string string Lobstersoft Games lobstersoft Loading Game Name Enhanced deluxe version includes Special Game Pieces Dazzling Full Screen Graphic Skins Click Internet Highscores Captivating Game Modes Countless Detailed Statistics Automatic Save Game Feature Play Offline Anytime Want Download Game Name Deluxe while play online Download while play Just play version show this hint again Joker joker fits into every just same color other pieces counts your score just normal pieces would cannot build jokers only Multi Colored Pieces These game pieces every which contains colors green yellow colored stone will green rows well yellow rows These game pieces count towards your score just normal pieces would Dynamite Just like Joker Dynamite used color build However when dissolved blows balls board that have same color last dissolved only score dissolved dynamite still great when board gets stuffed Invalid Move move just attempted possible Game pieces moved unlimited distances vertically horizontally diagonally there must free path from their origin their destination Well done have just scored combo building rows with less moves This your score last move doubled Build another with your next move score this tripled know There ways move game pieces either click once piece itself then again destination field this what currently doing press mouse button piece keep pressed drag destination haven done already should give Many people find second much easier Play Game Name Welcome Game Name Welcome This tutorial will show play Game Name five easy steps Game Name played squared board which filled with colored game pieces Your goal align five more pieces same color into horizontal vertical diagonal rows rows will disappear your score will increase Move Game Pieces Moving game pieces very easy Click piece would like move keep mouse button pressed down Drag destination field while still keeping mouse button pressed Release mouse button watch piece slide over board move game pieces field board long there free path their destination Note that even them slide around corners with single move shown right picture Game pieces moved vertically horizontally diagonally movement shown left would therefore valid since there free path Apart from regular marbles will encounter many game pieces which more variety game Most them like paint bucket dynamite help dissolve marbles more quickly them wisely maximize your score Build several lines consecutive turns Combo bonus first line scores usual second doubled third tripled combo ends when make move that does complete five same colored pieces Whenever special game piece comes will this cloud with question sign beside board sure click some more information about game piece That basics there quite tricks advanced tactics higher scores keep board clean wish endless hours mind bending with Game Name Page Page Page Page Page Next Back Start Game Highest scoring move scored points points Game Lobstersoft Spiele lobstersoft Lade Game Name hereunter erweiterte Deluxe Version enth Zahlreiche neue Spielsteine brilliante Vollbild Grafiksets Internationale Internet Highscores abwechlsungsreiche Spielstufen Speicherfunktion aktuellen Spielstand Viele aufschlussreiche Statistiken Spielen Game Name jederzeit offline Laden sich Game Name Deluxe Version herunter hrend online spielen Herunterladen gleichzeitig spielen online spielen Diesen Hinweis nicht wieder anzeigen Joker kann jede Reihe gesetzt werden Punktevergabe ganz normaler Spielstein Zweifarbige Steine Diese gekachelten Steine passen jeweils gleichfarbige Reihen Farben selbst enthalten gelbe Stein etwa kann gelben Linien aufgel werden Zweifarbige Steine hlen Punktevergabe ganz normale Steine Dynamitstange Wird Dynamitstange aufgel sich alle Steine gleichen Farbe gesamten Spielbrett Jedoch werden Punkte Reihe Punktestand gutgeschrieben sonstigen aufgel sten Steine bringen keine Punkte Dynamitstange kann Spiel retten falls Spielbrett sehr voll dringend leeren muss ltiger soeben Ihnen versuchte leider nicht glich einen Ball bewegen muss zwischen Ursprungsfeld Zielfeld freier vorhanden sein Hierbei kann sich horizontal vertikal nicht aber diagonal bewegen anderen Worten nnen nicht springen gemacht haben soeben eine sogenannte Combo erzielt wodurch sich Ihre Punkte letzten verdoppelt haben Dies passiert immer dann wenn mehreren aufeinanderfolgenden Reihen oder mehr gleichfarbigen Kugeln bilden Bilden chsten eine weitere Reihe werden Ihre Punkte diese Reihe verdreifacht Wussten schon gibt Wege einen Ball bewegen nnen Ball selbst dann zweites Zielfeld klicken diese Technik scheinen gerade verwenden Alternativ nnen jedoch auch gedr cktem Mausknopf Ball seinem Zielfeld ziehen Falls dies nicht schon getan haben sollten dies auch ausprobieren Viele Leute finden zweite Technik leichter Schonender Zeigefinger Game Name Schnellstartanleitung Willkommen Game Name dieser kurzen Anleitung lernen einfachen Schritten grundlegenden Spielregeln Game Name wird einem Spielfeld neun neun Feldern gespielt farbigen Spielsteinen angef Ziel horizontale vertikale oder diagonale Reihen oder mehr gleichfarbigen Spielsteinen bilden Diese sich Ihren Punktestand Bewegen Spielsteinen Bewegen Spielsteinen denkbar einfach Klicken bewegenden Spielstein halten Mausknopf gedr Ziehen Mauszeiger Zielfeld halten dabei weiterhin Knopf gedr Lassen jetzt Mausknopf Spielstein bewegt sich seinem Ziel nnen Spielsteine jedes Feld Spielbrett bewegen solange freier Zielfeld existiert Spielsteine nnen sogar einem einzigen Ecken herum bewegt werden rechten Bild sehen Aber Vorsicht Spielsteine nnen zwar vertikal horizontal nicht aber diagonal bewegt werden links gezeigte nicht ltig kein freier Zielfeld besteht Laufe Spiels werden zahlreiche Sondersteine mehr Abwechslung Spiel bringen meisten davon Beispiel Farbeimer oder Dynamitstange helfen Ihnen beim Aufl Spielsteinen Setzen diese klug glichst viele Punkte erreichen Komplettieren mehrere Reihen aufeinanderfolgenden Spielz sogenannten Combo Bonus erzielen erste Reihe wird einfach zweite doppelt dritte dreifach weiter Eine Combo endet wenn einen machen keine Reihe gleichfarbigen Steinen bildet Immer wenn neuer Sonderstein Spiel kommt erscheint eine Wolke einem Fragezeichen neben Spielfeld Klicken darauf weitere Informationen neuen Sonderstein erhalten waren schon grundlegenden Regeln gibt jedoch einige Tricks Strategien denen mehr Punkte erzielen Spielfeld leeren nnen nschen Ihnen viele vergn gliche Stunden Game Name Seite Seite Seite Seite Seite Weiter Spiel Starten Bester haben Punkte erzielt Punkte Neues Spiel Game Name global this Arcade Lines Alles Murmel Mind your Marbles http lobstersoft alines download html http five plus downloads alines http five plus downloads alines http five plus downloads alines http lobstersoft joker twocolor dynamite invalid combo dragdrop bool lang game affiliate http lobstersoft download file Arcade Lines affiliate http lobstersoft download file Alles Murmel line string search string replace string showmenu false Arial akuy invalidsite messages this init prototype global enable focused Object stub Array Selection name focusrect visible width height controller arguments length width height parent chng invalidate inner value outer global text Color listeners component prop count name chng value component name global this parent controller enable prototype Object value text label height width width label width enable this init prototype Object height width super states states xscale yscale height width label master stub frame right left align value flabel enable visible arguments length root press checked Accessibility enabled Super text color Check enable label color loading loadingscreen Ducky Adobe pqrs Zuzq uvqi uvqj uvqi uvqj Arial preloader root framesloaded totalframes initgame this xscale math round preloader loadingscreen initgame this final table Array string select object select Select object object board object squares object object global bool string astar object lines object object push type clip bool score combo notset bool alpha ball object bool balls object probability prob prototype search inittime points index startpoint endpoint reverse game object length bool square Square hide Math nextball bool rand random ceil object ball Ball bool bool plop floor static show point bool empty highlight bool error square object bool name string deselect startmove steps balls next time Setting resetting next turn balls bool plop away bool dissolve combo explode depth scorealert score particle explosion Explosion bool line object bool bool next diff ymouse xmouse bool path points ball type prob startpoint endpoint object bool ball object bool bool bool string string ball object ball object ball object line object ball object ball object bool ball object string points ball combo error explode plop Uommx plop away mukueseycyi iqmqaua nynvivfqfzazj jrnrbvb lzltjtdrdxbxh hplp gffg empty highlight Square hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball Uari hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball rmlv Oqdt hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball Aswr hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball qdeeaiq hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball copy Ubuv hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball Tivr hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball hide nextball static startmove move this path this path length name game object static move show fefd this name game object dissolve this game object Ball psvfsyed ztpp qfgm ubiiiee fuee this game object Explosion show this Ducky Adobe Uqgp Ykuo wjsu wcmd vntn Fduy Fduy Fmig Jefr xfki Mxce Gxce arcadelines allesmurmel mindyourmarbles allesmurmel mindyourmarbles Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown startgame startgame Hwnj cbzl arcadelines allesmurmel mindyourmarbles allesmurmel mindyourmarbles kfvw english german german english german german this score this score bool game object Ducky Adobe peda hide show game object hide show parent Skvs Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown hide show Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown Point Shown play downloadplay hide hide play downloadplay hide show root bool game object string parent Xubvc Jwkk page Page page Symbol Symbol Symbol Symbol Symbol Mcolorchip bottomhilite htophilite Symbol Symbol Symbol Symbol colorchip bottomhilite htophilite label this pressing piece colorchip Color bottomhilite Object parent type next start close back piece width wide piece piece midshadow leftshadow rightshadow label center midshadow rightshadow leftshadow 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Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square click click click click page Page page byzz Page page page rrxr Hhlj vuvt Page page page rmlk Page page page show page hide page bool next label page page close hide next label Next type next wide hilitergb close page next label back page page back label Back type back wide hilitergb page next label back page page page next label back page page page start label back page page page start label Start type start wide hilitergb Wkhu zroc Ooom hide hide parent bool bool component hide component joker close label Close type close wide hilitergb label right twocolor dynamite combo invalid dragdrop bool sound bool help page sound help game
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