Flash Game Secret Code, Secret Key, Easter Egg, Cheats, all puzzled in below codes
Times Roman Loading Loading root Math ceil this width Mute Packages global prototype Init Menu Sound Board Scoreboard Score Options Instructions Music start Score stop Mute Packages global prototype Init Board Player Array visible Play Board Menu Click Carry Refresh Scoreboard push operator value Select shift Packages Board global Board prototype Init Tile size bold Tile visible Array Board Hide type dynamic selectable background height width Reset Show text left Uncolour Click Carry push Score Adjust length Packages global Array prototype Adjust Math floor Point push Duplicate length Packages Point global Point prototype Packages Tile global Tile Tile width height type dynamic selectable text prototype Show visible Hide left Blank Reset Click Packages Player global Player prototype Init size Target text left type dynamic selectable Array Tile Reset Hide visible Show Select Click length Blank Math random floor Packages global prototype moves length Duplicate Move push eval Evaluate Math ceil Player Adjust Append random floor Array Packages Move global Move value operator prototype Packages global eval moves Array prototype Append length push spjt yvsh jbjp Rlxp Scoreboard text size this left type dynamic selectable Fiomu zsnv Yyqsy Qmwp khrz Board Aegsc Aegsc Cjkp Tile Tile Menu visible Options Play Black Blue root Instructions this Copyright Copyright size Version text left type dynamic selectable Init root xmouse ymouse Click Options Instructions this visible root Options Instructions Refresh root Options Instructions this visible Options visible Menu Show Black Blue Target Score Opponent Opponent this Black Blue Black Blue Black Blue Black Blue Black Blue Black Black Blue Blue Black Black Blue Blue Black Black Blue Blue Target Black Black Target Blue Blue Target Black Black Target Blue Blue Target Black Black Target Blue Blue Score Black Score Black Score Blue Score Blue Score Black Score Black Score Blue Score Blue Score Black Score Black Score Blue Score Blue width height Click Refresh Instructions visible length Page Menu this Array size Objective left type dynamic selectable text Objective push objective Deulsums beat your opponent reaching winning score placing modifing numbers board attempt reach target Controls Controls Duelsums played using mouse Press exit current game return menu Press toggle extra information extra information includes current each grid Scoring current carry value Modify Phase Press mute sound Options Options When starting game will able select several options which affect game Opponent selects will control blue player computer ranging from Easy Very Hard human controlled opponent Board Size sets dimensions board tiles Target sets target sums both players Winning Score sets score that required game Board Board board square grid tiles located center play area Initially board tiles have values assigned Inst Board Instructions Board board left info turned board right info turned current each grid shown Players Players Duelsusm played with players against Blue Each player area displays player target well four player tiles tiles have random values from values tiles selected during that players turn clicking desired tile Once value used tile will empty until replaced random value start player next turn Inst Players Instructions Players Placement Placement phase start game board empty Each player takes turns placing values empty board tiles until every tile value Inst Instructions Placement value selected player placed selected board tile Inst Instructions Placement value been placed board removed from player tile updated sums each grid show when info turned Modify Modify Phase Once board full modify phase begins Three operation buttons Plus Minus Multiply will appear each player area active operator selected clicking appropriate button used conjunction with chosen value modify selected board tile resulting value within range then adjacent tile will chosen tens column digit number values greater than carry will added tens column values less than carry will subtracted from tens column tiles eligible receive carry will shown green value carry will shown info turned following pages examples Examples from tens column will added selected green tile from ones column will become tile value carry applied adjacent tile will subtracted from selected green tile carried into tens column original value making Resulting carry subtracted from adjacent tile other words carry value from tens column will added selected green tile from ones column will become tile value carry applied adjacent tile Inst Instructions Modify player selected value operator applied board tile with value Inst Instructions Modify result board tile value with carry applied adjacent tile Inst Instructions Modify carry added board tile with value resulting value Scoring Scoring After each move modify phase both players will score point grid board tiles whose values player target Inst Score Instructions Score Click Refresh Page Tile Black Blue Black Blue Black bzxl Cykown Blue Black xjxj scis Blue Black Blue Black Blue guyq Copyright iwwnp ewop imciqqq iasp Gwcg Uejz iqiy oecmg kikyn oemu bzxl Kycp Ebsu Fcfv Nwjy Brrp izva kksg Dide uzkr Instructions Board Ddst tzyb Sgho Onep cqis Instructions Modify Fdwq rjyr Instructions Modify kizg Instructions Modify Hmje kqku ozxuo smoy Cdut Uzyi Gxzk Instructions Placement Esot Fsust Instructions Placement bdeu bdvt Xojv Edhu Vugv Instructions Players Wmoj Ammw Instructions Score ccgf bzxl bzxl luajaq Vamiw ddlu Whzz wgfm Uejz waex qugo Opponent ccgf bzxl tooe bzxl Score Black Score Blue Score Black Score Blue Score Black Score Blue otto Fpxb khom Gbao Cdkb Yuot Pwtb Fajz Qwmq Wnqy iybj avuo brpp Cebzm Rozu ulfp Qsokw dviz Qcbz Zwlh Difg dnjt Jjzta Tmoo ogwb Pebq Xxhk Gmgz Music Music root stop Music Score hxht Black Blue Black Blue Black Blue Black Blue Black Blue Black Blue Copyright Instructions Board Instructions Modify Instructions Modify Instructions Modify Instructions Placement Instructions Placement Instructions Players Instructions Score Opponent Score Black Score Blue Score Black Score Blue Score Black Score Blue
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