Flash Game Secret Code, Secret Key, Easter Egg, Cheats, all puzzled in below codes
root grid start parent grid start snap grid number segments enter left crossing Array enter right enter enter bottom track crossing ajaf enter left crash Array enter right enter straight enter bottom track straight vert enter left straight Array enter right enter crash enter bottom track straight horiz random Math random ceil parent give bonus bonus amount enter left crash Array enter right curve enter enter bottom bonus item track curve enter left curve Array enter right enter enter bottom track curves enter left curve Array enter right crash enter enter bottom bonus item track curve enter left crash Array enter right curve enter enter bottom Pbonus item track curve enter left curve Array enter right enter enter bottom track curves enter left curve Array enter right crash enter enter bottom Pbonus item track curve type train parent root track segments train crashes test against segments crash timer position train train crash timer running train rotation segment data curve theta delta total theta delta vert flag theta total theta speed Math round speed start factor start factor train angle clockwise distance travelled start speed train speed distance remaining distance calculate angular stuff straight crossing crash rotation amount station station stop point root number segments segment segment track segments current segment name name limit active segments array length splice push segment used find train relative segment bounce train corrected position grab segment info parent position train train crash timer running give bonus bonus used score bonus amount pass bonus bonus spawn bonus spawn trigger bonus bonus item visible score increment amount increase score segment segment delta delta corrected grid size rotation quarter right vert flag left corrected bottom rotation quarter enter segment data length slice curve start start factor factor train angle clockwise theta total theta delta total distance travelled distance calculate angular stuff straight crossing station station stop point crash train crashes start speed train speed time passed distance theta delta passed angle crash sound start handle train crashed dialog train start angle Array crash rotation amount test against segments find train relative segment bounce train corrected position grab segment info calculate angular stuff passed angle passed distance train crashes number carriage colours Math random ceil train Train Cars Comp Zqqp root tunnel counter tunnel tunnel tunnel left tunnels overlay bomb give bonus bonus amount enter left straight Array enter right enter crash enter bottom tunnel bottom left tunnel right tunnel left bomb enter left crash Array enter right enter enter bottom mountain bomb enter left crash Array enter right enter enter bottom mountain bomb enter left crash Array enter right enter enter bottom mountain przq enter left crash Array enter right enter enter bottom obstacle segment husj bomb enter left crash Array enter right enter enter bottom mountain dquo bomb parent start bomb drag parent stop bomb drag bomb button Arial bonus amount bonus amount coin parent bonus amount parent bonus amount this bonus root tunnel counter tunnel tunnel tunnel right tunnels overlay bomb enter left straight Array enter right enter crash enter bottom tunnel bottom right allowscale false slider this width total root sofar percent Math floor this intro Times Roman root cars this level train speed normal speed start play result start passed grid snap result start passed result array Array delta passed value start value multiplier grid size Math round result stalength segment temp array length starand random floor staseg splice number segments segment passed type track segments score passed amount passed name Sound lives remaining lost life dialog message text lives text lost life text visible current number levels game complete level complete bonus counter bonus bonus bonus bonus display bonus amount passed score bonus spawn bonus spawn allsound Stage false setup next level snap grid passed start passed start grid snap passed value start value segment number attach track segment passed type passed passed increase score passed amount passed bonus flag attach sounds passed name handle train crashed dialog trigger bonus passed score bonus spawn bonus spawn intro harp loop root attach sounds start Exif Adobe Photoshop Adobe Adobe mjxc Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe mjxc Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe Lzrj javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Exif Adobe Photoshop Adobe Adobe Tqpq tmlm Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe Tqpq tmlm Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe kpac Tvcn Rhas javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Exif Adobe Photoshop Adobe Adobe mkwn Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe mkwn Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid cabb xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe Nvga javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Exif Adobe Photoshop Adobe Adobe sxyo yqqiq Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe sxyo yqqiq Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid cabd xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Exif Adobe Photoshop Adobe Adobe Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid cabf xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Adobe Photoshop Adobe Adobe Photoshop null long Leftlong Btomlong Rghtlong Objc slice originenum Typeenum long Leftlong Btomlong Rghtlong default default None Adobe Adobe Hhttp adobe xpacket begin adobe filters xapmeta xmlns adobe meta xaptk toolkit framework xmlns http syntax xmlns http adobe Description about uuid xmlns http adobe adobe docid photoshop Description xapmeta xpacket Adobe javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left Ifyc javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left pfcl ltxlf oqsb javascript screen html Screenshots width height channelmode dependent directories fullscreen hotkeys location menubar resizable scrollbars status titlebar toolbar lock left kuen Pdhz khlz bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc root current Symbol Symbol Symbol Symbol Symbol Mcolorchip bottomhilite htophilite Symbol Symbol Symbol Symbol colorchip bottomhilite htophilite Arial bcfka bgfka Nseq bkfka bkfka Oorn Gfca label label this pressing piece colorchip Color bottomhilite Object piece width parent wide piece piece midshadow leftshadow rightshadow label center label midshadow rightshadow leftshadow piece piece piece label label label change wide hilitergb setup game root Hoal bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc Verdana Wijd bomb sound coin crash sound riff lxgk eggf zkyg xiqa game loop harp blast harp loop Gzev track sound drop sound Uokr steam sound root paused this start root paused start type parent drop piece next root segment number type track curve type track curve type track curve type track curve type track straight horiz type track straight vert type track crossing type track curves type track curves drag track speaker root speaker allsound drag track drag track drag track drag track drag track drag track drag track drag track drag track setup game score increment amount start delays array Array root score lives remaining number levels grid size cars array turbo speed normal speed train speed number segment types segment orig array segment temp array segment names array track straight vert track straight horiz track curves track curves track crossing track curve track curve track curve track curve coin attach sounds riff harp blast game loop track sound bomb sound drop sound crash sound steam sound lives text lives left game over lost life text Train crashed Lose life harp loop stop start bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc start play paused root cars this level cars array current start train delay start delays array train length train crash timer running active segments array Array game loop start square root grid start grid start square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square square grid bomb enter left station Array enter right crash enter enter bottom tunnel bottom right tunnel bottom right tunnel bottom right tunnel bottom right tunnel bottom right tunnel bottom right tunnel bottom right tunnel bottom right root segment segment root root segment root segment root root root root track segments root current type random limit root segment names array length access Math random floor attach track segment arial type track straight horiz type track crossing type random type track straight horiz type track curves type random type random type random type mountain type mountain type random type random type track curve type tunnel bottom left type tunnel bottom right type obstacle segment type obstacle segment type random type tunnel bottom right type tunnel bottom left type track curves type random type mountain type mountain type mountain type mountain type random type random type obstacle segment type obstacle segment type obstacle segment type obstacle segment type random type mountain type mountain type mountain type mountain type tunnel bottom left type tunnel bottom right type tunnel bottom left type tunnel bottom right type random type random type track straight horiz type track curves type mountain type mountain type mountain type mountain type mountain type mountain type mountain type mountain type tunnel bottom left type tunnel bottom right type obstacle segment type obstacle segment type track curve type random type random type random type random type random type random type tunnel bottom left type tunnel bottom right type track crossing type mountain type mountain type mountain type mountain type mountain type tunnel bottom left type tunnel bottom right type mountain type random type mountain type obstacle segment type obstacle segment type obstacle segment type random type obstacle segment type mountain type mountain type mountain type mountain type tunnel bottom left type tunnel bottom right type random type random type random type mountain type mountain type tunnel bottom left type tunnel bottom right type track crossing type obstacle segment type obstacle segment root current generator train counter train train Train Cars Comp root train holder train start track segments segment type type position train active segments array Array turbo button train speed normal speed cars this level delay start timer grid size train type reset train root paused delay start timer train start countdown frames start train delay Math round train start countdown train steam sound start train counter cars this level train holder train train start train length train holder tunnels overlay spawn piece counter spawn piece drag track this slider passed drop flag test outside grid test against existing track root lost life dialog visible passed name return piece start ymouse xmouse grid square passed type attach track segment track sound start attach piece track segments drop sound attach piece passed drop piece passed name passed type passed test outside grid test against existing track return piece start passed name passed slider stop stop stop attach piece track piece spawn this visible root lives remaining train crash timer running bombs bombs remaining count bombs remaining text next bomb tile generator reset train game over message text message text lost life dialog root score root score root lives remaining root lives remaining bonus display root train speed turbo speed bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc bghg Mqypdx Bcccccccccccccccccccccccccccccccccccccccccccccccccc root train speed normal speed down turbo button standard paused root train speed normal speed turbo button root game loop stop this passed name bomb allowed root ymouse xmouse track segments number segments segment segment limit active segments array length bounce bomb back bomb bomb sound start explosion explode bombs remaining count bombs remaining text next bomb tile bomb generation count bomb bomb bomb button drop sound start bomb drag passed passed passed name stop bomb drag passed name next bomb tile bounce bomb back passed name bombs remaining count root bombs remaining text next bomb tile explosion bombs hooge root bombs remaining text root train start countdown this game over root game loop stop riff start intro root level complete root game loop stop harp blast start root setup next level game complete root game loop stop riff start setup game root root score root score root lives remaining root lives remaining
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